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How to make your own games

Using Unity

Kaori Mitsui
6 min readJan 29, 2021
A laptop, camera, book, and a pair of glasses
Photo by Anete Lūsiņa on Unsplash

1. Use of Assets (Items)

Because I had to learn how to create virtual reality scenes about two years ago, I started using Unity.

Unity allows users to just click, drag, and drop an asset (item) in the window where they actually make a game scene. If assets are already made to move as they are, they would move as they are supposed to, but a lot of time I find I also needed to learn C#, so I made clothes, a hanger, etc.

For those who are with Python, or similar script background, they may feel easy to tap into, but for me C#, I can’t just write them out. I found tutorials that Unity offered were necessary and very helpful, especially those short clip ones particularly focused on C#, which they made free last year.

Twenty-eighty ratio rule may be the case for me, and for many others, meaning that we only need to know about 20% of most of what we learn (e.g. programming), and we will use it for 80% of the time over and over again.

I think it is true, especially for beginners. And as we know more, become a little advanced user, we naturally or sometimes necessary to use further skills.

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Kaori Mitsui
Kaori Mitsui

Written by Kaori Mitsui

Writing, Humor, Food, Health, Learning, Tech (3D, AI), Fiction Stories, My Experience, and etc. Top writer in Ideas once✨ ☕️

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